Basic information
- Number of players: 3–8 (ideally 4) – in some versions two players can play
- Deck of cards: Standard deck of 52 cards (or special cards with thumbnails)
- The object of the game: Collect four cards of the same rank and avoid being the last to act or run out of money.
Donkey is an ideal card game for social gatherings as it does not require much preparation or complex rules. It can be played in a relaxed atmosphere with family or friends, and due to the simplicity of the rules, it is also suitable for younger players. The number of players can vary, but it is the most fun when there are more participants because then there is more chaos and laughter.
A deck of standard cards is readily available, but if you want extra fun, you can use special decks with pictures of donkeys or other fun illustrations. The goal of the game is not only to win but also to enjoy the camaraderie and laughter that this game brings.
Preparing the game
Preparing the deck
- Jokers and unnecessary cards are removed from the deck, leaving only those necessary for the game (most often A, K, Q, J and the two of clubs, which has a special role).
- If a special deck is used, the "Donkey" card is included.
Dealing cards
- Shuffle the cards well.
- Each player gets four cards (or five if they are first to the dealer).
- The remaining cards remain in the center as the draw pile, or talon (if applicable).
Item placement (optional)
- In some variants of the game, small objects (eg coffee spoons or coins) are placed in the middle of the table, one less than there are players.
Game preparation is key to a smooth game. If you are using a standard deck of cards, it is important to remove unnecessary cards so that everyone has an equal chance of collecting fours. If you use objects (like spoons) they add an element of speed and excitement as all players must be ready to react quickly. Also, the dealer should deal the cards carefully so that everyone has a fair start. This stage of the game often involves a lot of laughter as everyone prepares to outwit.
Donkey rules the game
Variant with couples
- All players check their cards and throw out pairs (eg two weeks).
- The game begins with each player randomly drawing a card from the hand of their neighbor on the left.
- If a player forms a new pair, he discards it immediately.
- The game continues until one player is left with one card - he becomes the Donkey.
Variant with quads
- Each player tries to collect four cards of the same rank (eg four kings).
- Cards are exchanged by each player giving one card to the player on the right.
- When someone has collected four of the same cards, they discreetly place their cards on the table and take an item from the middle (if used).
- The other players must react quickly and take the remaining items.
- The player who runs out of items receives a penalty letter from the word M-A-G-A-R-A-C. The first one to collect the whole word loses the game.
Special rules for the deuce of clubs
- The two of clubs must be visible to all players while in hand.
- The player who has the deuce of clubs cannot form fours until he passes it to the next player after three rounds.
The rules of the game are simple, but allow for a lot of strategy and fun. In the pairs variant, the focus is on eliminating unnecessary cards while trying to avoid the last card that makes you an ass. The variant with fours brings additional dynamics because you have to be quick in your reactions when someone collects all four of the same cards. The two of clubs rule adds another dimension to the strategy as it forces players to carefully plan their moves to avoid blocking.
Game over
- The game ends when one player collects all seven letters of the word DONKEY. That player loses, while the other winners can enjoy their success.
The end of the game often gets the most laughs as the loser gets the title of "donkey". This can be an opportunity for additional fun - for example, the loser can get some task or punishment that will make everyone present laugh. It is important to note that the goal is not only to win but to enjoy the process of playing and the laughter that comes with it. This game reminds all participants of the importance of socializing and relaxing through simple activities.
Donkey Cards: Special Deck
The special deck for the Donkey game differs from the standard deck in its simplicity, visual design and special rules that facilitate learning and make the game more interesting. In this deck, 17 cards are most often used: four aces, four kings, four queens, four knights and one special card - the two of clubs, which has the role of "donkey" and is marked with the image of a donkey.
The cards are often decorated with colorful and fun illustrations of animals or other motifs from popular culture. The specificity of the special deck is also the rule for the two of clubs - it must be visible during the game and the player who has it cannot form fours until he hands it over, which introduces additional dynamics and strategy into the game.
Tips for success
- Watch other players' moves carefully to predict their strategies.
- Keep a neutral facial expression to hide your intentions.
- React quickly when someone collects fours or takes an object from the middle.
Tips for success can significantly improve your game. Observing other players is key as you can pick up on their intentions – for example, if someone frequently shuffles a card of the same rank, they are probably trying to collect a four of a kind. A neutral facial expression prevents others from discovering your plans or emotions during the game. Reaction speed is especially important in the item variant as it often decides who loses the round.
Comparing Donkey to other popular card games
The Donkey game has a lot in common with other card board games like Uno, Mau Mau or classic games like Backgammon and Rummy.
As with Uno, the goal is to eliminate certain cards from the hand or accomplish a certain set of rules before other players. However, Donkey is different in that it includes an element of speed and physical reactions (especially in the item variant). Unlike strategy games like Rummy, where planning and math skills are required, Donkey emphasizes reflexes and humor, making it the perfect choice for a casual get-together or family night out.
Also, while games like Tablic are more focused on tactics and counting points, Magarac provides an opportunity for spontaneous fun without thinking too much about the rules or results - making it an ideal choice for younger audiences or beginners in the world of card games.



























